To solve the third puzzle, click every circle once except the one in the bottom, left corner.To solve the second puzzle, solve the math problems to the left and change the colors on the green rectangle to spell out the answer to the math problems.You just need to make the white space resemble the pattern above. You will have to solve four puzzles to free him. To free Diz: Put the creature communicator from the goat’s room in the space below Diz.Use the control panel in the control room on B1 to freeze the door open open. To find Diz: Talk to the guard door on B2 so that it opens and closes its mouth.Use the dialpad that Bigtoe gives you and type in the code. He gives you a note that says “snoz” which can be translated to 51702. To free Phred: ask him what the door code to his cell is.To help Bigtoe: grab hat from Messie’s room and put the feathers from the flying pig’s cage on the hat.On the control panel, arrange the pipes to free Messie then use the flusher handle to flush Messie. He will give you a key card to the locked room on floor B1. To help Messie: ask him where he lived before he was imprisoned.To free Smiley: use the dice Yeddy gives you as the 3 button on her dialpad.To help flying pig: have Zack burn the door to the cage.Take a daisy from the goat’s room and use it on him. To release Zack: the code to his door is 12345.To help Yeddy: give him the can of hair grow that you can get from Smiley.To help goat: take hose from Messie’s room and attach one end to the drink dispenser in the top floor lounge and the other end to the trash can.To get the elevator key: go to the storage room and lift up notes on the bulletin board top to bottom.screen in the top, right corner of the room. You will use this to reach the buttons on the dialpad of your cell door.
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